Instructional Designer & User Experience Designer

Reviews practical and pedagogical issues related to the design and development of technological instruction. Emphasizes investigating instructional design as a field and community of practice, and reviewing core learning theory constructs applicable to the design of instructional technology.

Design Challenge Description:
Education is not just traditional teaching in the classroom, the skills and knowledge need to be updated. Technology is making teaching more effective and faster, and students understand and comprehend the knowledge easier and deeper. The purpose of this design challenge is to help teachers getting know how to make flashcards and posters on Adobe Spark.
Reason You Selected This Design Challenge:
I made a lot of curriculum and lesson plans for students with different levels of learning performances, and I realized teaching is a great job to educate students with different skills, classroom management skills, psychology, creativity, commutation skills, and so on. During the pandemic time, technical skills are more important to teachers, especially for elder teachers, technology seems to face another challenge besides online class management.
Adobe spark is a great website to design posters, banners, cards, and products with images. The function is like Canvas, but Adobe spark is free and with a lot of free image stocks. Compare to Canvas, Adobe spark is cheaper and easier.
Brief Description Of Your Observation And Analysis :
I am a foreign language and early childhood teacher for about 6 years. my observation is from my regular daily work and co-teacher volunteer at night for teaching teacher Children Development Association certification. I have been teaching different level of children Chinese, I know how important flashcards and wall decoration posters is.
Some of the teachers I know have some issues with flash card making, they either spend a long time making them, or the pictures are so hard to find. I can’t create all of the flashcards for them, because everyone has a different teaching style and different learning content.
The Learning Goals Of Your Training/ Instruction:
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knowledge of the simple button of Adobe Spark on the toolbar
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knowledge of the step to create flashcards and posters, for example, size choose front choice, word typing, and frame design.
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know how to find pictures in picture stock, without using another website.
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Know how to export the images and word to pdf or other formats
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Other needs if learners ask.
Training Solution:
The solution to this training will be online formal learning. The instructor needs to teach students to step by step and also interact with students. Formal learning also can know how much students learned or something they are not good at. Formal learning is easy to get feedback from students.
Describe Of Learners:
The learners are most language teachers and other subject teachers. Some teachers are elder and have a hard time using technology. Some of the teachers want to save time by making flashcards for their lesson plans. Some of the teachers want to put sight words on the wall to decorate the classroom. Some of the teachers have other needs.
Setting:
All of the training will be online in Zoom. One of the reasons is the pandemic, which is important to keep everyone in a safe environment. The second, learning contents are on the online web page Adobe Spark. Online training is more effective and saves budgets.
What’s Learning Information Or Process?
Learners need to listen to the class and then be hands-on. The tech skills are not just listening and learning, also need practice and trying by themselves. Instructors will set up practice packages, which will help learners save time to practice their needs.
Adult Learning Theory:
Kolb’s Learning Model
The experiential learning cycle is a great way to use it in my instructional challenge process. The learners learn how to create the project in Adobe Spark step by step, the learning process is their concrete experience. The learning process helps them remember the steps, tools bar, size choice, front choice, word typing, and frame design, which is a reflective observation of the new experience. The learning process does not mean everything, different subject teachers have their need to make their own flashcards or posters, which is abstract conceptualization. At the end of the training, all of the students will receive a folder that has practice resources in there, students can hand-on try out what they learned, which is the last step of active experimentation (Mcleod, Kolb's learning styles and experiential learning cycle).
Embodied Learning and Spiritual Learning
The instruction has a hands-on practice section at the end. The embodied elements learning model has reflection and cognition, for example, students have to click the different buttons on the toolbars, listen to the instructor, and raise their hand when they have questions (Horst, Tara L. 2008).
Community Of Practice
The instruction is through Zoom the whole time. Students can communicate in Zoom and also ask questions to instructors.
Assessment:
1 Knowledge check. Ask students some questions to make sure they know the learning contents
2 Learners' feedback collection. Ask them about the training satisfaction.
Reference:
Mcleod, S. (n.d.). Kolb's learning styles and experiential learning cycle. Kolb's Learning Styles and Experiential Learning Cycle | Simply Psychology. https://www.simplypsychology.org/learning-kolb.html.
Horst, Tara L. (2008). "The Body in Adult Education: Introducing a Somatic Learning Model," Adult Education Research Conference. https://newprairiepress.org/aerc/2008/papers/28