Instructional Designer & User Experience Designer

Meaningful learning Environment
Designing a Technology Supported Constructivist Learning Environment
Constructivist-based Pedagogical Model: Situated Learning Model
Project Proposal Outline
include:
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Instructional Problem
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Target Audience
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General Knowledge Domain
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Learning Outcomes
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Constructivist-Based Pedagogical Model
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Learning Problem
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Learning Activities and Learning Technologies
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Assessment Strategy
Situated learning involves students in cooperative activities where they are challenged to use their critical thinking and kinesthetic abilities. These activities should be applicable and transferable to students’ homes, communities, and workplaces (Stein, 1998). Situated Learning Environments place students in authentic learning situations where they are actively immersed in an activity while using problem-solving (critical thinking) skills.
Stein, D. (1998). Situated learning in adult education. https://www.ericdigests.org/1998-3/adult-education.html